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The theremin is one of the first electronic musical instruments
ever made. A Russian physicist, Leon Theremin, invented it in
1919. The theremin is played by moving one's hands closer or
farther away from two antennas. The proximity of the player's
hand to the pitch antenna creates a capacitance that is used
to control the frequency of a variable oscillator circuit. The
output of this circuit is combined with the output of a fixed
frequency oscillator. These oscillators both operate at supersonic
frequencies. After the outputs of both of the circuits have
been mixed, the signal is filtered to extract a beat frequency
created by the difference in frequency between the oscillators.
The volume antenna also creates a capacitance which is used
to control an amplifier circuit that the filtered signal is
fed through before being output to a speaker.
The theremin is a truly unique instrument. It is the only
known instrument to be played without touching it . It has
a relatively wide range of pitches, usually ranging about
five octaves, allowing it to play music from the basso to
the high soprano range and everything in between. The timbre
of the theremin is somewhat like a violin, very rich in harmonics
and complex .It has what is usually described as a "spooky"
or "ethereal" sound.
Despite being one of the earliest electronic musical instruments,
the theremin is also one of the least used or well known.
The very qualities that set it apart from other instruments
introduce problems that have prevented it from becoming very
popular. It has traditionally been a difficult instrument
to learn because it lacks any physical reference for the performers,
forcing them to rely heavily on their ears in determining
what notes they are playing. Most novice musicians’ ears
are not very well developed, leading to a frustrating experience
for those trying to learn to play the theremin, discouraging
casual players, who are not already experienced with music
or sorely determined to learn it, from taking it up. Clara
Rockmore, one of the most widely known theremin virtuosos,
once said in an interview "One should not learn to play the
theremin as his first instrument," explaining that the
fundamentals of music should be learned first on another instrument
before the theremin is learned. Those beginners that do choose
to endure the difficulties in learning the theremin as their
first instrument are further hindered by the inherent problems
in self-study caused by the aforementioned limitations: that
is, with no tactile or visual reference and a less-than-perfect
sense of pitch, the students may have difficulty in ascertaining
whether their performance is in tune or otherwise acceptable
without guidance from a teacher. This is an unfortunate problem,
because the fact that the theremin is such a rarely played
instrument leads to difficulty in finding teachers, making
self-instruction an all but necessary element in learning.
Our group proposes to address these problems by building
a theremin that is geared toward making learning to play easier,
even for those with no prior musical experience. Our theremin
will be designed with an LCD display that shows the note that
is being output and how closely in tune it is. This provides
visual feedback to the performers, giving them a more reliable
reference than their ears as to the accuracy of their performance.
Our theremin will also have a MIDI compatible output that
will be used to interface the instrument with a computer.
This will allow the users to study the theremin with the aid
of software that we will write to aid them. The software will
evaluate and rate their playing, according to exercises it
provides for them to play. This software is what will set
our theremin apart from other MIDI theremin models, as it
will provide the students with an objective, accurate method
of evaluating their playing ability and a more effective way
of practicing. The software will be designed such that exercises
can be added to it as needed, allowing for greater challenges
to be intruduced as the user's playing ability grows.
These improvements will make the theremin an easier instrument
to learn to play and improve the quality and effectiveness
of theremin pedagogy in general. This will the theremin more
accessible and attractive to a broader group of musicians
and opening it up as less opposing challenge for those who
lack musical training on another instrument. In addition to
these improvements, the theremin will be designed for a lower
cost than currently available models, which can typically
range from $370 to $3500, further widening the prospective
user-base by making it more attractive to casual users. Providing
a usable instrument with better tools and methods for learning
to play at a lower cost than existing models will make the
theremin less of a challenge to adopt and may allow the theremin
to finally obtain the popularity and mainstream acceptance
that have eluded it for almost the entire eighty years of
its existence.
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